Content
Hypermedia is nothing but multimedia, but
this time packaged as educational computer software where information is
presented and student activities are in a virtual learning environment. Most Educational
IT application is hypermedia and these include: tutorial software packages,
knowledge webpage’s, simulation instructional games, learning project
management and others. Hypermedia is nothing but multimedia, but this was use
as educational computers software wherein information is presented to the
student and their activities are associated by virtual learning. There are
characteristics of hypermedia applications namely: learner control which
learner itself will make his/her own decision on the flow of instruction,
learner wide range of navigation routes wherein the learner has an option to
repeat and change speed as he/she desired, variety of media that includes more
than one media. However, capabilities of hypermedia do not replace life’s experiences
and learning from nature of life.
Hypermedia is decidedly
a lot better than the traditional classroom learning especially in today’s age
where computer is a major influence among the learners. It allows the learners
to independently learn and determine his pace of learning. Unlike in the
traditional learning where the student has to keep pace with his peers and has
to see to it that he absorbs the lessons of the teacher, in hypermedia, the
student has more leeway to learn at his own pace, thus making learning more
personalized.
Experience
In classrooms today, it is very evident that
the use of hypermedia is rapidly growing. The classroom setting as what we can
observe are already using of information-learning activities. It can also be
observed that students are more attentive when hypermedia is integrated in the
instruction.
Reflection
Hypermedia is useful to the teachers because
it gets the learners attention on listening. Similarly, it makes the learner
recall the learning because it is virtual that provide learning feedback. The
use of hypermedia in learning would really encourage the learners in learning
and learner has control on such aspects, as sequence, pace, content, media,
feedback, etc. that he/she may encounter in the hypermedia learning program.
Application
Therefore, the use of hypermedia in the
classroom is better in today’s generation. Also, as a future educator, my task
is to be responsible for the learning of the students. I think teachers could
help those slow and poor learners using the traditional teaching methods by not
just relying on what is contain on the book, they should find other sources and
used it in a creative way for the students to learn better like hypermedia.
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