Friday, September 25, 2015

Lesson 15: Understanding Hypermedia


Content
            Hypermedia is nothing but multimedia, but this time packaged as educational computer software where information is presented and student activities are in a virtual learning environment. Most Educational IT application is hypermedia and these include: tutorial software packages, knowledge webpage’s, simulation instructional games, learning project management and others. Hypermedia is nothing but multimedia, but this was use as educational computers software wherein information is presented to the student and their activities are associated by virtual learning. There are characteristics of hypermedia applications namely: learner control which learner itself will make his/her own decision on the flow of instruction, learner wide range of navigation routes wherein the learner has an option to repeat and change speed as he/she desired, variety of media that includes more than one media. However, capabilities of hypermedia do not replace life’s experiences and learning from nature of life.
            Hypermedia is decidedly a lot better than the traditional classroom learning especially in today’s age where computer is a major influence among the learners. It allows the learners to independently learn and determine his pace of learning. Unlike in the traditional learning where the student has to keep pace with his peers and has to see to it that he absorbs the lessons of the teacher, in hypermedia, the student has more leeway to learn at his own pace, thus making learning more personalized.

Experience
            In classrooms today, it is very evident that the use of hypermedia is rapidly growing. The classroom setting as what we can observe are already using of information-learning activities. It can also be observed that students are more attentive when hypermedia is integrated in the instruction.

Reflection
            Hypermedia is useful to the teachers because it gets the learners attention on listening. Similarly, it makes the learner recall the learning because it is virtual that provide learning feedback. The use of hypermedia in learning would really encourage the learners in learning and learner has control on such aspects, as sequence, pace, content, media, feedback, etc. that he/she may encounter in the hypermedia learning program.

Application

            Therefore, the use of hypermedia in the classroom is better in today’s generation. Also, as a future educator, my task is to be responsible for the learning of the students. I think teachers could help those slow and poor learners using the traditional teaching methods by not just relying on what is contain on the book, they should find other sources and used it in a creative way for the students to learn better like hypermedia.

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